Revision [163]
This is an old revision of DMX made by MegSchrock on 2023-02-05 22:50:59.
DMX
Labels
- Use electric tape to perfectly bisect where the boot meets the shell. Should the tape creep too close to the end, then it is in danger of preventing proper entry into a port. should it creep to close to the cable, then it'll look ugly or could be misconstrued as some other marker.
- Colored tape is used to denote universes, but the universe number can also be written, if deemed necessary. However leaving the color to do its job allows for changes later on.
- If a number is necessary, it is adequate to only label once per connector, but must be underlined.
Flags
- It us useful, but not always necessary to denote the purpose of a particular DMX run, especially if it covers quite a distance or of there are many DMX coming out of an [Glossary | opti] or a [Glossary | node].
- Flagging should be done using white gaff tape of adequate length to fit the description and should be labeled at the male end with the destination and the female end with the origin. Such as: Male: "Truss 3 Skypanels"; Female: "Node 4".
Binary Universes
Standardizing universe counting by applying ROY G BIV to binary counting, replacing 1s with colors and 0s with nothingness. It is beautiful.The rainbow has been simplified to exclude indigo and "violet" becomes simple purple. So we have ROYGBP. White has been added to the end to allow for 127 universes, ultimately making it ROYGBPW.
Count | Color |
---|---|
1 | Red |
2 | Orange |
4 | Yellow |
8 | Green |
16 | Blue |
32 | Purple |
64 | White |
So universe 3 would be Red and Orange, because red (1) plus orange (2) = 3. Universe 5 would be 4 + 1, so Yellow and Red. Universe 6 would then be 4 + 2, so Yellow and Orange. Universe 7 would be 4 + 2 + 1, so Yellow, Orange and Red.
Universe Assignments
Taping 3 colors on a DMX connection could be come pretty cumbersome, but a good programmer knows that universes need not be sequential. The beauty of this is that subdivisions can be made which are clearly visible. For instance. All of a particular stage could be the numbers between 8 & 15, an another stage, 16-31, allowing for one stage universes to always begin with green, and the other stage to begin with blue. This would nicely allow universes 1, 2 & 3 for the main unit, universes 4-7 for location rigging, and purple and white to cover anything beyond the ordinary.Colors
1 | = | 1 | |||||
2 | = | 2 | |||||
3 | = | 2 | 1 | ||||
4 | = | 4 | |||||
5 | = | 4 | 1 | ||||
6 | = | 4 | 2 | ||||
7 | = | 4 | 2 | 1 | |||
8 | = | 8 | |||||
9 | = | 8 | 1 | ||||
10 | = | 8 | 2 | ||||
11 | = | 8 | 2 | 1 | |||
12 | = | 8 | 4 | ||||
13 | = | 8 | 4 | 1 | |||
14 | = | 8 | 4 | 2 | |||
15 | = | 8 | 4 | 2 | 1 | ||
16 | = | 16 | |||||
17 | = | 16 | 1 | ||||
18 | = | 16 | 2 | ||||
19 | = | 16 | 2 | 1 | |||
20 | = | 16 | 4 | ||||
21 | = | 16 | 4 | 1 | |||
22 | = | 16 | 4 | 2 | |||
23 | = | 16 | 4 | 2 | 1 | ||
24 | = | 16 | 8 | ||||
9 | = | 8 | 1 | ||||
10 | = | 8 | 2 | ||||
11 | = | 8 | 2 | 1 | |||
12 | = | 8 | 4 | ||||
13 | = | 8 | 4 | 1 | |||
14 | = | 8 | 4 | 2 | |||
15 | = | 8 | 4 | 2 | 1 |